Sunday, May 3, 2009

"Postmoderism"

The term postmodernism refers to a very complex ideological movement that concerns the entire cognitive field, from music to architecture, from movies to philosophy, from technology to sociology. As an academic subject or object of study its origin can be dated to the middle 1980 s, but as a historical process it is much more difficult to date. postmoderism has made movements that constituted modernism. The term has become ubiquitous in contemporary discourse and has been employed as a catchall for various aspects of society, theory, and art. Widely debated with regard to its meaning and implications, postmodernism has also been said to relate to the culture of capitalism as it has developed since the 1960s. In general, the postmodern view is cool, ironic, and accepting of the fragmentation of contemporary existence. It tends to concentrate on surfaces rather than depths, to blur the distinctions between high and low culture, and as a whole to challenge a wide variety of traditional cultural values. Postmodernism was originally a reaction to modernism. Largely influenced by the Western European "disillusionment" induced by world war 2 postmodernism tends to refer to a cultural, intellectual, or artistic state lacking a clear central hierarchy or organizing principle and embodying extreme complexity, contradiction, ambiguity, diversity, interconnectedness or interreferentiality in a way that is often indistinguishable from a pardoty of itself. It has given rise to charges of fraudulencePostmodernism was originally a reaction to modernism Largely influenced by the Western European "disillusionment" induced by world war 2, postmodernism tends to refer to a cultural, intellectual, or artistic state lacking a clear central hierarchy or organizing principle and embodying extreme complexity, contradiction, ambiguity, diversity, interconnectedness or interreferentiality in a way that is often indistinguishable from a pardoty of itself. It has given rise to charges of fraudulence.

Postmodernism literally means after the modernist movement. While modern itself refers to something "related to the present", the movement of modernism and the following reaction of postmodernism are defined by a set of perspectives. It is used in critical theory to refer to a point of departure for works of literature,drama,architure,cinema and design, as well as in marketing and business and the interpretation of hisory , law and culture in the late 20th century.

Simulacrum is a pen and paper roleplaying game. Players create imaginary characters, record various information about their history and abilities, and imagine what that character would do in a variety of situations, linked together with a plot and story, like a book or movie. The object of the game is not to win, but just to have fun -- by telling a story, exploring the mind of another person, enjoying the company of others, by taking part in the creation of another world, and by seeing your character, something you created, evolve and change over time. my example of this reminds me of when i was a little girl i usted to make believe i was in a different world with vampire that lust for your blood me and my cousin would make a cave out of the boshies that were in the back yard and we would have diffent name and abilites that would win against the vampire i was a queen that had the abilitiy to kill you within two to five feet by blowing a poision kiss i also had the ability to throw you with wind that i have created its another world you created and till this day we still think about those funny games we usted to play.

Reflexivity is an act of self-reference where examination or action 'bends back on', refers to, and affects the entity instigating the action or examination. In brief, reflexivity refers to circular relationships between cause and effect. A reflexive relationship is bidirectional; with both the cause and the effect affecting one another in a situation that renders both functions causes and effects. Reflexivity is related to the concept of feedback and positive feedback in particular.
An example is the interaction between beliefs and observations in a marketplace: if traders believe that prices will fall, they will sell - thus driving down prices, whereas if they believe prices will rise, they will buy - thereby driving prices up.